3 Nov 2017
20 Sept 2017
2 May 2017
Space Battle - 1
At one point I was wondering: "How would some promotional art look like for this hypotetical game?" Well, something like that thing above. Action, danger, grittines... in space! Plus, those starfighters make a nice design on their own.
1 May 2017
What is "Hunters"?
It's a conceptual sci-fi fantasy universe -mainly a "game" oriented universe so far- wich is the result of mixing together many personal interests and influences regarding both media and literary sci-fi themes, stories, subjects and settings.
So, these are concepts more for the visualization of an universe than they are for a hipothetical game. There is also not an ellaborated "story" built into to this universe. Or: I did came up with a few nebulous stories, wich could be developed further given the chance, but that's not the goal for this whole idea at the moment. Wich is not to say that this universe hasn't any backstory or "rules" at all. But the idea is not that of writing all down at once, but to show all through these pieces.
Being this a purely personal initiative, based mainly on momentary inspirations, having no preset goals nor pipelines, there is no fixed flow in the conception of any of the pieces. Wich is why these pieces serve many times as experimentation and testing grounds for trying new things.
Of course it's not the goal of this project to materialize itself in any concrete product. The reason behind all this is to merely serve as one more drive to keep creating new things and to provide one more ground to develop a personal art style.
So, these are concepts more for the visualization of an universe than they are for a hipothetical game. There is also not an ellaborated "story" built into to this universe. Or: I did came up with a few nebulous stories, wich could be developed further given the chance, but that's not the goal for this whole idea at the moment. Wich is not to say that this universe hasn't any backstory or "rules" at all. But the idea is not that of writing all down at once, but to show all through these pieces.
Being this a purely personal initiative, based mainly on momentary inspirations, having no preset goals nor pipelines, there is no fixed flow in the conception of any of the pieces. Wich is why these pieces serve many times as experimentation and testing grounds for trying new things.
Of course it's not the goal of this project to materialize itself in any concrete product. The reason behind all this is to merely serve as one more drive to keep creating new things and to provide one more ground to develop a personal art style.
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